Walk Cycle

 Howdy

                    This walk cycle animation was the first assignment which I legitimately felt like I had a vague understanding of what I was doing. Breaking down the walk into a few key positions (contact, down, passing, up, contact, repeat) helped make the animation process more manageable. It was genuinely fun messing around with the arm swinging in order to create a very jovial and light-hearted look (as the character is SpongeBob it only seems fitting). Using pegs to move the character and background across the screen was actually somewhat intuitive to me as it functioned similarly to how adobe creative cloud software uses its "keyframe" mechanics. Unfortunately I ran out of time to include details before the assignment was due (hence the lack of a nose).
That is all,
Sage Boutelle


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